The 90-Day Product Launch Framework
Every successful product launch I've run follows the same pattern. After shipping 47 products across three continents, I've distilled it into a framework that works.
The Numbers That Matter
Let me share the results from our last three launches:
| Launch | Signups | Activation Rate | ARPU |
|---|---|---|---|
| Launch A | 12,000 | 34% | $89 |
| Launch B | 8,500 | 52% | $156 |
| Launch C | 23,000 | 28% | $67 |
Notice something? Launch B had fewer signups but generated 2.3x more revenue than Launch A. Activation rate is the hidden multiplier most teams ignore.
The Three Phases
Pre-Launch (Days 1-30)
Build your waitlist engine. Create anticipation through content. Identify your 100 founding users who will give you brutally honest feedback.
Soft Launch (Days 31-60)
Release to your waitlist in cohorts of 500. Measure everything. Fix the activation flow before scaling. This is where most teams rush and fail.
Public Launch (Days 61-90)
Coordinate PR, paid acquisition, and organic channels. Have your support team ready. Monitor server load hourly for the first 72 hours.
Speed vs Quality: The Real Tradeoff
There's a constant tension in product launches between moving fast and getting it right:
Moving Fast means you learn from real users sooner, beat competitors to market, and build momentum. But you risk breaking trust with buggy experiences.
Taking Time means you ship polish, reduce support burden, and protect brand reputation. But you risk losing market timing and letting competitors establish position.
The answer isn't choosing one side. It's knowing which battles require speed and which require quality.
The Activation Funnel
Here's how users typically flow through a product launch:
That means for every 1000 visitors, you get 120 customers. At a $100 LTV, that's $12,000 per 1000 visitors, or $12 per visitor.
Key Metrics Dashboard
Track these numbers religiously:
The Build vs Buy Decision Matrix
When launching, you'll face dozens of build-vs-buy decisions:
The Iteration Cycle
Successful launches follow a continuous loop: Ship a feature, then Measure the impact, then Learn from data, then Decide what's next, then Ship again.
This cycle should complete in 1-2 weeks maximum. If your iteration cycle is longer than 2 weeks, you're moving too slow for launch phase.
The Bottom Line
Product launches aren't events—they're campaigns. The teams that win are the ones that treat day 1 as the starting line, not the finish line.